Annotated Bibs

Daphenne Herbel
Ms. DeSimone
Digital Communication
9/20/16
Annotated Bibliography
May, Charles E. “Edgar Allan Poe.” Salem Press Biographical Encyclopedia (2016): Research Starters. Web. 22 Sept. 2016.
http://eds.a.ebscohost.com/eds/detail/detail?sid=3476e534-dcfa-44c9-b7ad-764868d6d028%40sessionmgr4006&vid=0&hid=4205&bdata=JnNpdGU9ZWRzLWxpdmU%3d#AN=edsgcl.139434842&db=edsgao
Although much of Poe’s early criticism is routine review work, he began in his reviews to consider the basic nature of poetry and short fiction and to develop theoretical analyses of these two genres, drawing upon the criticism of A. W. Schlegel, in Germany, and Samuel Taylor Coleridge, in England. Poe makes such a convincing case for the organic unity of short fiction, argues so strongly for its dependence on a unified effect, and so clearly shows how the form is more closely allied to the poem than to the novel that his ideas have influenced literary critics ever since. Unable to find work in New York, Poe moved to Philadelphia and published his first important short story, a Platonic romance titled “Ligeia.” In 1839, he joined the editorial staff of Burton’s Gentlemen’s Magazine, where he published two of his greatest stories, “The Fall of the House of Usher” and “William Wilson.” In 1840, Poe left Burton’s and tried, unsuccessfully, to establish his own literary magazine.
A biographical sketch published at that time described Poe as short, slender, and well-proportioned, with a fair complexion, gray eyes, black hair, and an extremely broad forehead. In 1842, Poe left Graham’s to try once again to establish his own literary magazine, but not before publishing two important pieces of criticism: a long review of the poet Henry Wadsworth Longfellow, in which he established his definition of poetry as being the “Rhythmical Creation of Beauty,” and his review of Hawthorne, in which he defined the short tale as the creation of a unified effect. Between 1842 and 1844, after Poe moved to New York to join the editorial staff of the New York Mirror, he published many of his most important stories, including “The Masque of the Red Death,” “The Pit and the Pendulum,” “The Black Cat,” and two more ratiocinative stories, “The Mystery of Marie Roget” and “The Gold Bug.” It was with the publication of his most famous poem, “The Raven,” in 1845 that he finally achieved popular success.
This source was extremely useful for my senior mastery. With my senior mastery this will be very helpful, but I am not sure if it is as credible. The author is unknown, and they don’t have many sightings. I’ve done research on Edgar Allan Poe before, and the information is about the same as other articles, but this does have slightly more information.
This information can be used in my senior mastery for a boss battle. With bosses we are going to educate the players about these bosses. Also this can give us ideas about what kind of attacks they will have, what they should say, and how they act while in battle. These things are required in our game.

Daphenne Herbel
Ms. DeSimone
Digital Communication
9/20/16
Annotated Bibliography
Waters, Brent. “Galileo.” Salem Press Biographical Encyclopedia (2016): Research Starters. Web. 29 Sept. 2016.
Galileo helped establish the modern scientific method through his use of observation and experimentation. His father urged him to pursue university studies that would lead to a lucrative profession. Following his father’s wish, Galileo enrolled as a student of medicine at the University of Pisa in 1581. Galileo withdrew from the University of Pisa in 1586 without receiving a degree, and he returned to his family. Upon his return to Florence, Galileo studied a wide range of literary and scientific texts. This problem was remedied in 1609 when on a visit to Venice, Galileo learned about a new “eye-glass by means of which visible objects, though very distant from the eye, were distinctly seen as if nearby.” Based on this limited information, Galileo returned to Padua to design and build his own telescope. With this new instrument, Galileo turned his gaze toward the sky. His observations of Venus forced Galileo to conclude that its phases could not be accounted for within the traditional geocentric model of the universe but could only be explained in terms of the Copernican heliocentric system. The vast number of stars and movement of planets Galileo observed could be explained only in the context of a heliocentric model wherein Earth and the other planets orbit the sun, and the stars are fixed points of light that appear to move only because of Earth’s orbital path. The Sidereal Messenger brought Galileo international fame and set the stage for future controversy. Galileo was warned that he should teach and discuss the Copernican system only as a speculative theory and not as a truthful representation of the universe. The brief tract not only refuted the attack against Copernicus but also presented an elegant argument in behalf of free scientific inquiry. As the controversy surrounding this episode subsided, Galileo began writing his most important and controversial book, Dialogo sopra i due massimi sistemi del mondo, tolemaico e copernicano (1632; Although Galileo carefully presented the various claims in terms of competing theories, it was apparent that he believed that the Ptolemaic geocentric theory was false and that the Copernican heliocentric theory was true.
This information could be very useful

Daphenne Herbel
Ms. DeSimone
Digital Communication
10/24/16
Annotated Bibliography
Balch, Katherine S. “Leonardo Engineer, Anatomist, Painter…Magician?.” Odyssey 10.8 (2001): 7. MasterFILE Premier. Web. 24 Oct. 2016.
In Italy, at age 26, Leonardo da Vinci was all of the above. The shield also convinced Leonardo’s father that his son had a future in painting. Living in Florence, Leonardo now had access to scholars who could answer his questions.
After a 12-hour workday, Leonardo visited the learned men of Florence to discuss mathematics, astronomy, botany, and anatomy. Leonardo’s angel was so sublime that Verrocchio exclaimed that Leonardo had out-painted his own teacher! Interestingly, the duke was most impressed by Leonardo’s talents as a musician and engineer, and asked him to devise an entertaining pageant for a court feast. Like the duke of Florence who would never hire Leonardo, Pope Leo X was a member of the wealthy Medici family. When asked to prepare a peace offering for a meeting between the pope and Francis I, king of France, Leonardo showcased the first robot.
Francis I invited Leonardo to work in France and provided a grand house for Leonardo and his pupils to live in. The king asked only that Leonardo talk with him, for the king “believed there had never been another man born in the world who knew as much” as Leonardo. In this house, Leonardo died at the age of 67, leaving all his notebooks and the mysteriously smiling Mona Lisa to a trusted pupil. Already, Leonardo’s painting technique was beginning to exceed Verrocohio’s: Verrocchio relied on adding white lead to his angel’s face to show roundness, while Leonardo used tiny, smooth brushstrokes to achieve the same effect. When the painting is X-rayed, lines of lead appear on Verrochio’s angel, but the face of Leonardo’s angel disappears.
This information is important for my senior mastery! For our boss battles to be their finest they must have solid facts behind it! With this information I can make the boss battle have the right theme, the attacks can be correct, and his dialogue can be based off of this information. Tis information is not only good for the game, but it is also good for the game players. The viewers are going to play the game, and pick up on details hopefully. These details will give information off about the boss! How he attacks will have something to coincide what he is good at. The background or level will show what time he was in, and lastly his dialogue will give some past about him.
This information seems to be very useful, and correct. It not only has a great source, but it seems to hold a lot of dates, and ages which is very important in a informational writing. I think this information is reliable, and very useful for my senior mastery! This article shows the struggles, and the gain that this amazing artist has gone through~!

Daphenne Herbel
Ms. DeSimone
Digital Communication
10/24/16
Annotated Bibliography
KADUSHIN, RAPHAEL. “Van Gogh’s Holland.” Saturday Evening Post 286.4 (2014): 50. MasterFILE Premier. Web. 24 Oct. 2016.
Curators at the Van Gogh Museum, giving it a closer look, called it an authentic canvas by the master, suggesting that maybe more Van Goghs are waiting to come tumbling out of some attic, adding to a legacy that keeps growing, changing shape, and just won’t sit still. But most of what we think we know about Van Gogh relates to his French years in Provence, and in the popular imagination the artist — despite that classically guttural Dutch name — has become so Gallic, he has morphed into a flâneur wearing a beret, chomping on a baguette. The contemporary Stedelijk Museum, the Van Gogh Museum, and the Rijksmuseum all reopened, after the city invested millions of dollars in their refurbishment.
But it is the Van Gogh Museum that may, in the end, make just as radical a point, arguing for the pioneering force of Dutch art, by refocusing our distracted gaze on a more fully realized Van Gogh. Entitled Van Gogh at Work, the exhibit showcased the artist’s roots and evolution and charted how the uncouth country boy, within the short span of 10 years, developed into a timeless visionary. “Half of Van Gogh’s working years as an artist were in the Netherlands, not France,” the curator of exhibitions Nien-ke Bakker told me, as she walked me though the gallery. If those early paintings are literally imprinted with Dutch soil — the landscapes smeared with the land — Van Gogh’s successive breakthroughs, hanging in the first galleries of the Van Gogh Museum, read like both a mapping of Holland itself and a preview of the artist’s recurrent themes. Or I could have driven southeast to the Kröller-Müller Museum, a gallery containing one of the largest Van Gogh collections in the world, hidden in a leafy Dutch national park, popular among Europeans but often missed by Americans. Van Gogh saw it as a place where he could escape into a purely naturalist world and define his true voice, when he traveled there in September 1883, drawn by the region’s sense of bleak, rustic quietude, the primal grandeur of its marshes, moors, sod houses, bogs, and shepherds. There was a homely café, converted from the original dining room where the artist took his breakfast, and some photos of Van Gogh’s landlord, Hendrik Schölte, and Mrs. Scholte (“not a pretty woman,” my guide mused, as we both stared at a picture of the moon-faced matron wearing a muffin-like Dutch bonnet). the narrow, monastic carved wooden bed, the puny painting table sitting by the window’s light, the homely ladderback chair, and the deep blue of the painted beamed ceiling all seemed like an echo, an almost perfect duplicate, of Van Gogh’s famous The Bedroom, the painting of his blue Provençal bedroom-cum-studio in Aries. If Drenthe is where Van Gogh came into his own as an artist, if this was his first authentic studio, then it was fitting it should be the template of his best-known retreat, a foreshadowing of his second act as a Provençal artist. Blending Van Gogh’s two abiding themes — the aching loneliness of the human condition and the indifferent grandeur of nature — the painting manages to infuse a landscape with pure, elegiac emotion, half hopeful, half despairing.
Hardships, and sad moments, and happy times! This very good for our senior mastery. This article gives back story, and shows the life of Van Gogh. This tells us important paintings to add in, the hard times to add in, and what game players should know about this artist. I think this is one of the best articles to use in my senior mastery.
This article is very reliable, it has dates, other resources, and interesting information! I think this can be used, and be proven to be correct. I think this information is spectacular, and I can use it more than enough to create the best boss battle ever! I can’t wait to work with this information to give character dialogue, bring the level to life!
Daphenne Herbel
Ms. DeSimone
Digital Communication
10/30/16
Annotated Bibliography
McConnell, C. S. “Vincent Van Gogh.” Salem Press Biographical Encyclopedia (2016): Research Starters. Web. 30 Nov. 2016
The site I have found is a biography about Vincent Van Gogh, a very famous artist! I think this article is very reliable because it has quite a lot of dates! That might not seem like much, but if a(n) article has a lot of dates it usually very reliable! This article also has quite a few resources which means the writer had done their research before writing this!
Vincent Willem van Gogh was the son of the Reverend Theodorus van Gogh, who was thirty-one years old at the time of Vincent’s birth. Perhaps for family considerations, van Gogh’s uncle, Cornelius, also lent the struggling artist encouragement in 1882 by commissioning from him a series of drawings of city views, but it was Theo’s regular allowance that kept van Gogh from abject poverty throughout his artistic career. For a time, van Gogh and Gauguin valued their artistic relationship, but the domestic situation abruptly deteriorated, culminating-by Gauguin’s account-in van Gogh’s attack upon him with a razor blade. Entitled “The Isolated Ones: Vincent van Gogh,” the article was the work of a perceptive young critic named G.-Albert Aurier, who had seen many of van Gogh’s works at Theo’s home. From the early drawings made during his ministry in the Borinage to the final paintings made in the weeks preceding his death in Auvers-sur-Oise, van Gogh’s works are characterized by passionate sincerity. The huge popularity of van Gogh’s work in the twentieth and twenty-first centuries also led several of his paintings to sell for record prices, helping to redefine the economics of the art world. A complete catalog of the artist’s works, each one illustrated, follows an essay, “Van Gogh and the Words,” by A. M. Hammacher, which provides a history of the appreciation of van Gogh’s works by leading writers and critics.
This information is very useful for my senior mastery for boss battles! Van Gogh is one of the many bosses, and you have to have some information on the boss in order to make the battle as educational (and awesome) as possible! This contains his line of work, family, personality, life, and many other things! Why is this useful? I can help decide what the setting needs to be for his boss battle! We need this information to decide which boss battles are first, and last so knowing his time line is very important and very useful. His personality will help decide what lines he should say! Family could be introduced before the boss battle! Plenty of things in this article can be used to our benefits!

Daphenne Herbel
Ms. DeSimone
Digital Communication
130/17
Annotated Bibliography
MOURA, DINARA, and MAGY SEIF EL-NASR. “Design Techniques For Planning Navigational Systems In 3-D Video Games.” Computers In Entertainment 12.2 (2014): 1. Points of View Reference Center. Web. 1 Feb. 2017.
Previous studies in game navigation have discussed how architectural design may interfere with a participant’s progress and experience [Licht 2003; Adams 2003; Guttler and Johansson 2003; McGregor 2006; McGregor 2007; McGregor 2008a; Moura ¨ 2006; Rollings and Adams 2003; Chen and D. Brown 2001]. The study of navigation in both real environments and 3-D games is an elusive topic involving studies in architecture, lighting, orientation, and signage, to mention a few. On the other hand, landmarks and style (e.g., architectural style, indoor versus outdoor spaces, etc.) Therefore, there is no single element guiding navigation, but rather it is a composition of elements used within specific contexts that provides this functionality. For example, McGregor [2007] affirms that there is a relationship between the way spaces are architecturally planned in games and what players do in these spaces. While the relationship between architectural design and level design has been discussed by several game researchers and designers [Licht 2003; Adams 2003; Guttler ¨ and Johansson 2003; McGregor 2006; McGregor 2007; McGregor 2008b; Rogers 2009; Samarinas 2009; Chen and D. Brown 2001], in some games, architectural design alone is not sufficient to guide players through the environment. In addition, Moura [2006] argues that designers should make use of Lynch’s theory based on architecture for the design of 3-D games. Also, according to Chen and Brown [2001], “level design is very architectural in nature”; levels are “spatial experiences of environments.” The authors encourage the use of an architectural design methodology in the creation of game environments. In his view, navigational aids guide players by inviting them to keep moving through the environment. From an industry perspective, Rogers [2009] argues that games’ architectural design should tell a story to the player.
This will help me with my senior mastery because not only is it stating what should be in a game to make it good, but it also states what people are looking for! With this information I will surely have all of these things while I am planning the design, character functions, storyline and much more! This information takes me through the mind of someone who has taken the time to make games, but also will point out the flaws, and needs of a game!
I consider this to be a excellent, and thought out resource because it shows what people are looking for! I agree, that many resources must have stone cold fact, but this gives facts, and the thoughts of others! I think this is excellent information !

Daphenne Herbel
Ms. DeSimone
Digital Communication
2/15/17
Annotated Bibliography
BLOCK, SANDRA. “De-Stress Your Life.” Kiplinger’s Personal Finance 71.2 (2017): 64-69. Business Source Premier. Web. 15 Feb. 2017.
Deep breathing, meditation and getting back to nature are among the best ways to relax and improve your health. Breathing contributes to stress, says Belisa Vranich, a clinical psychologist and author of Breathe. Vranich, who conducts breathing workshops for first responders, chief executives and other stressed-out high achievers, says most people are “vertical breathers”: They breathe from the bottom of their lungs through their chests and shoulders.
When you breathe vertically, she says, “you’re using the smallest part of your lungs, you’re breathing faster, it makes you more stressed out.” By moving breathing to the lower part of your body, you’ll get more oxygen in your system and take pressure off your overworked shoulders and neck, Vranich says.
Mindfulness dispenses with the trappings of other types of meditation. Meditation can provide moments of peace, she says, but it’s perfectly natural for your mind to wander; that’s what our brains are programmed to do. When your mind starts contemplating worstcase scenarios, meditation helps bring you back to the present a sure-fire way to combat stress. In addition to reducing stress, mindfulness makes you more satisfied and productive, Winston says.
This information is for my own health, and how the senior mastery comes out! If I’m not relaxed, and overstressed my work will be sloppy and quickly done. It also can help me decide more characteristics of my characters! A character will be a stressed kind of character and I was thinking about making someone suggest these things, breathing, meditating. I also find this information extremely useful because not only does it have many, many professionals opinions, it has facts in them to. A bright side to this article is that it has slight humor in it! With this I will be able to control my stress, and make this senior mastery better than ever, and lastly give my characters characteristics.

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